A downloadable game for Windows

Download NowName your own price

Double Agent is a multiplayer Co-Op stealth based spy simulator focused on using equipment and environment strategy to complete objectives however the player sees fit.

This is a prototype we have worked on as a Game Programming capstone project at Humber College. There is a tutorial to teach you the basics, a fully designed mansion level as well as a very small bonus winery level.

“Double Agent” is the first game we've released publicly as a full prototype. The project is at a complete state in terms of a prototype (aside from existing bugs).

Level One - Little Hoss' Mansion

In Double Agent, you play as a secret agent tasked to recover top secret government intel stolen by a notorious Mob Boss, Little Hoss. You are being sent to a masquerade ball at his newly refurbished mansion. You're free to use as many or as few gadgets at your disposal. All that is asked of you is to complete the mission objectives and evacuate the mission without dying and exposing your employers. The organization you work for has a strict no killing policy, forbidding you from using any form of lethal force. The mob does not play by these same rules, so stealth is of utmost priority. Little Hoss is known to be an apprehensive fellow and if you happen to startle him he will retreat to one of his 2 designated safe rooms to hide for the remainder of the party. He also has a very strong and very British butler that is ready to turn you into a marketable human-paste if you step out of line. Along with Wentworth Chambers, you'll have to avoid detection from an array of Guards tasked with making sure the party guests are safe. Are you smarter than a crime syndicate?

Default Controls:

  • WASD  - Movement Controls
  • Space  - Jump
  • Ctrl - Crouching
  • Alt - Walking
  • Shift - Running
  • T - Whistle
  • F - Takedown enemy from behind
  • E - Interact with items
  • Tab - Open Inventory
  • ESC - Pause
  • C - Change Camera
  • X - Show/Hide Objectives
  • LMB - Primary Equipped Item Use
  • RMB - Secondary Equipped Item Use
Minimum Specs:

Targetting 60fps at 1080p, lowest settings

  • CPU: i5-8400
  • GPU: GTX 970 // GTX 1060 (or similar)
  • RAM: 12gb

We would appreciate any and all feedback from anyone!

Feedback here

Follow our twitter for potential future updates:

Twitter

Check out the full source code on our github:

Github

The Game Design Document is listed in the downloads if you're interested in reading through it.

Trello page

About the Devs:

Christopher Major & Eric Mazza
We are both programmers and this was our capstone project for Game Programming at Humber College that incorporates AI behavior, networking, and UI. We were working on this project as a stand alone portfolio piece, but may be interested in continuing this project if there is enough interest for it.
Eric Mazza
Christopher Major

StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsCjor100, Eric Mazza, QueenRina
GenreSimulation
Made withAdobe Photoshop, Audacity, ZBrush, Adobe Illustrator, Unreal Engine, 3ds Max, Blender
TagsCo-op, Multiplayer, Stealth
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
MultiplayerAd-hoc networked multiplayer

Download

Download NowName your own price

Click download now to get access to the following files:

V0.1.0.3 Prototype 2 GB
Version 4
Double Agent Game Design Document.docx 331 kB
V0.0.2.0.zip 161 MB
V0.0.1.0.zip 146 MB

Development log

Leave a comment

Log in with itch.io to leave a comment.